The Kingkiller Codexery

Legend of the Chandrian

The seven ancient beings who stole a boy's home and haunt the edges of history.

The Chandrian are a group of seven ancient beings feared across the continent of Temerant. They serve as a central antagonistic force in Kvothe's personal history, having destroyed his traveling troupe and slaughtered his parents when he was a child. Their existence bridges the gap between myth and reality, haunting the borders of known civilization.

Nature
Group of Seven Ancient Beings
Origin
The Four Corners of Civilization (Temerant)
Affiliation
Independent (Enemies of the Amyr)
Status
Active and Elusive
Known Deeds
Destruction of Kvothe's Caravan
Appearance
Varied and specific to each member

Lore & Background

Kvothe's quest to find them is one of many motivations that define his journey through life and education at the University. He seeks not only revenge for his family but understanding of their power and purpose. While they have been seen in various locations over the years, they remain elusive, striking without warning and disappearing into the night as quickly as they arrived.

In Their Own Story

The tavern fire crackled low as the bard lowered his lute. 'They came when the moon was a sliver,' he whispered to the hushed crowd. 'Horses that breathed smoke, armor that drank the light.' A patron leaned forward, eyes wide. 'Did they take anything?' The bard shook his head slowly. 'They took everything but the boy who ran into the woods. And now... now we wait for them again.'

Reader's Guide

What is truly known about the Chandrian remains frustratingly scarce to most scholars and common folk alike. It is an established fact that they are a group of elite warriors clad in dark armor who ride from the southern lands. Their existence was proven when they attacked a traveling caravan, killing everyone aboard except for one young boy who escaped into the woods. This event set the central tragedy of Kvothe's life into motion. However, beyond their physical presence and violent reputation, much of their history is shrouded in conflicting oral traditions. Many bards claim there are exactly fourteen riders who serve a master none dare name, while others argue they are merely remnants of the ancient Amyr soldiers from the First Empire. Some rumors suggest they hunt something specific rather than killing at random, perhaps seeking an artifact or a person tied to old magic. Kvothe himself has spent years researching their nature within the University's archives, yet even he cannot fully explain why they pursue what they do. While some believe they are demons or cursed spirits, the evidence points toward human warriors wielding dangerous arts. The truth likely lies somewhere between the terrifying myths told in taverns and the dusty records kept by those who dare study them.

Did You Know?

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